Table 12: Loss and moral |
Result | Loss for melee and fire | Morale for fire | Prisoners for melee | Prisoners for cavalry against others |
0-4 | 0 | OR | 0 | 0 |
5-8 | 1/4 | OR | 1 | 2 |
9-10 | 1/2 | OR | 1 | 2 |
11-12 | 1/2 | SD | 1 | 2 |
13-14 | 1 | SD | 2 | 4 |
15-16 | 1 | MD | 2 | 4 |
17-18 | 2 | MD | 3 | 6 |
19-20 | 2 | FD | 3 | 6 |
21- | 3 | FD | 4 | 8 |
Loss is rounded down to the nearest lower figure, after cumulating for simultaneous fire and simultaneous melee. |
Units of fire for infantry and cavalry are 10 figures. However, one unit of fire in each unit may consist of down to 3 figures. |
Units of fire for artillery consist of 2 gunners. However, one unit of fire in each unit may consist of down to 1 figure. |
Closed formations, apart from artillery, may fire from the front two ranks. |
Units of melee are constituted in numbers as units of fire, but counting all figures in the front two ranks. When attacked in the flank, the two furthest rows are counted, and when attacked in the rear, the two rear ranks are counted. To this is added the figures in the skirmish line of a soutien, which are within 15 cm of the soutien, when one or more figures in the skirmish line are placed in the melee zone between the soutien and the opponent. |
Skirmish lines engaged in melee on their own count the figures that are within 15 cm of the opponent. |
Artillery engaged in melee counts all figures, and units of melee are constituted as for infantry. |
Following a roll of dice for melee or fire with two faces of 1, a unit will have supplies only for 3 more rolls of dice. |
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