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Game structure
Tactical units
Formations
 

Belle Alliance

1.1.0 Game structure
1.1.1 BoundsThe game is played in simultaneous bounds that are divided into separate phases. Each phase and sub-phase is concluded before the next is commenced, ref. table 1.

When a phase has been closed, dispositions carried out during this phase may no longer be adjusted even where they were carried out in contravention of the rules. This does not apply to sub-phases.

A unit that fired at a target during the preceding bound, may fire at the same target during the phase for continued fire.

A unit that has fired during the phase for continuous fire may not move, be passed through or fire later during the bound. This applies even where only a part of the unit has fired. However, forced action may always be carried out, including being passed through when units are forced back or subject to spread of rout, ref. 2.3.4.

Units that have been passed though during the bound, may not fire later during the bound. This applies even where only a part of unit has been passed through.

Movement includes splitting, assembly, change of formation and marching, also by forced action. Marching includes change of direction. Not stationary means that movement has taken place during the bound, even where only part of a unit has been moved.

Forced action especially includes being forced back, retreat, rout and spread of rout, ref. 4.2.0 and 5.0.0.

When a player has moved a unit and the last figure has been released, the player may not subsequently adjust the movement, unless this is demanded by the opponent because the movement was carried out in contravention of the rules. The same applies to staff figures.

Measuring on the wargames table may not be conducted in advance neither when issuing orders nor at other occasions.

1.1.2 Issuing of ordersOrders are issued during the ordering phase for each unit under the command of a player, ref. table 1. A unit in FD (full disorder) may not receive orders.

Orders are issued for splitting, assembly, change of formation, marching, including change of direction, attack, fieldwork, transfers, and other action that is not exempted from the issuing of orders.

No orders are issued for firing, which may be carried out irrespective of the conditions that would call for an ordering roll, ref. 1.1.3. However, an order is necessary for the loading of canister in the artillery, ref. 3.3.4.

An order may contain several elements. When an ordering roll leads to an order not being followed, ref. 1.1.3, this will apply to all elements. Otherwise, it will be evaluated separately whether the individual elements of an order may be carried out.

Orders are noted on an order sheet with the use of abbreviations, as well as arrows for direction indications.

For movement, it must be indicated if marching is to be conducted at the fast rate of march or at the charge, ref. 2.3.2 and 2.3.3, and whether the range of movement is to be limited, ref. 2.3.1.

When attacking, an opponent must be indicated as the target of attack, and it must be indicated when the attack is to be directed against the position of a unit and not against the unit itself, ref. 4.1.2.

The orders for a unit may be based only on circumstances within the field of sight of the unit itself or its directly commanding officer, ref. 1.1.4, and blocks to the field of sight must be taken into consideration, ref. 1.1.6 and table 2. When a terrain feature is within sight, it may be assumed that it is occupied if other circumstances support this.

When firing at or attacking a unit that is assumed to occupy a terrain feature, it must be possible to indicate a specific part of the terrain feature that is to be the point of fire or attack.

When a skirmish line has one or more figures within 30 cm of its mother unit, the skirmish line must receive orders through the mother unit. The situation of the mother unit itself, including the distance to opponents, decides the need for ordering rolls, ref. 1.1.3. A mother unit is a tactical unit of which the skirmish line forms an integral part and from which the skirmish line has not been split, ref. 1.2.0.

When the distance from the skirmish line to the mother unit is greater than 30 cm, the skirmish line must receive separate orders, even though the unit and its skirmish line are not otherwise considered as split, ref. 1.2.5.

1.1.3 Ordering rollWhen a unit is more than 30 cm from its directly commanding officer, the unit may receive and carry out its orders only based on a ordering roll.

When an order includes change of formation, ref. 2.2.0, an ordering roll is also necessary for units in LD (light disorder) or MD (medium disorder), and for all units within 30 cm of an opponent in closed formation that is not MD or FD.

Ordering rolls are carried out during the ordering phase, after the orders have been issued, ref. table 1, and may result in the unit becoming disordered to some degree, possibly leading to retreat or rout, ref. table 17.

When the directly commanding officer of a unit or an adjutant to that officer is in base contact with the unit, ref. 1.1.4, a positive factor is added to the ordering roll. The staff officer may be in base contact with only one unit, and a positive factor may be added only for one staff officer.

A positive factor is added when the order is concerned only with marching, including change of direction, and the movement is to be carried out towards the directly commanding officer of the unit. The same applies, when the order is concerned only with a change of formation to huddle.

Positive or negative factors will be added to the ordering roll when the commanding officer is very efficient or very inefficient, ref. table 17. This may be indicated in the scenario, ref. 1.1.9, or it may follow from a replacement roll, ref. table. 19.

1.1.4 Staff figuresStaff figures comprise commanding officers and adjutants. Every commanding officer is assigned two adjutants.

One commanding officer is assigned to each brigade, division, corps and other high level unit of organisation. For troops organised under the Prussian model, the regiment corresponds to the brigade.

The directly commanding officer in relation to a unit is the commanding officer under the command of which the unit is placed directly according to the scenario, ref. 1.1.9. For units in a brigade, the brigade commander is the directly commanding officer. When the directly commanding officer of a unit falls, the unit will have no directly commanding officer until either the commanding officer is replaced or the unit is transferred, ref. 1.1.5.

Staff figures cannot be fired at or attacked, but if they come within 5 cm of an opponent, and they are not in base contact with an own unit, they may fall as the result of a catch roll, that is carried out at the moment of coming within the 5 cm range. This may lead to a negative factor for all own units in all rolls of dice during the remaining part of the bound and the entire next bound, ref. table 18.

When any commanding officer is in base contact with an own unit, including a skirmish line, the officer must be engaged, ref. table 10, the first time during the bound that the unit is fired upon or participates in melee. A commanding officer may be in base contact with one unit only. When more than one commanding officer is in base contact with a unit, it is to be decided by a roll of dice, which officer will be engaged.

The engaging of commanding officers may have as a result that the officer falls and that positive or negative factors apply for the unit with which the officer was in base contact, in relation to firing and melee during the remaining part of the bound, including the firing or melee that led to the engaging of the commanding officer, ref. table 10.

Adjutants will not fall as a result of fire upon or melees with units, that they are in base contact with.

Any adjutant may be used to replace a fallen commanding officer by means of a replacement roll, ref. table 19. If replacement is achieved, the adjutant is removed, and the commanding officer concerned is placed on the spot where the adjutant was placed at the time of the replacement roll, which is carried out during the announcement phase, ref. table 1.

A positive factor is added to the replacement roll when a commanding officer, that is superior in line of command to the fallen commanding officer, is in base contact with the adjutant used for replacement. A further positive factor is added for each consecutive bound with an unsuccessful replacement roll, ref. table 19.

No orders are issued to staff figures and they may be moved twice during a bound, respectively during the movement phase and as the last action of the bound.

Staff figures in base contact with a unit may follow the movement of a unit, and must do so during forced action. If the unit is to retreat or rout from the wargames terrain, the staff figure is left at the edge of the terrain.

For each consecutive bound with an unsuccessful ordering roll with the same order, a positive factor is added, ref. table 17.

1.1.5 Transfer of unitsA unit may be transferred from its directly commanding officer to another commanding officer, ref. 1.1.4, if a commanding officer that is superior in the line of command to both the previous commanding officer and the new commanding officer is in base contact with the unit at the beginning of the order phase. The superior commanding officer may also transfer a unit to his own direct command, and may transfer a unit that is under his own direct command to another commanding officer that he is superior to.

Likewise a brigade may be transferred when a superior commanding officer is in base contact with the brigade commander. The same applies to other high level organisational units.

A superior commanding officer may be in base contact with only one unit or high level organisational unit that is to be transferred.

Orders for transfers are issued to each of the units concerned by the superior commanding officer that is to carry out the transfer, and may be issued irrespective of conditions that would otherwise call for an ordering roll, ref. 1.1.3. The transfer is carried out when it is announced during the announcement phase, ref. table 1. Units that are to be transferred, may not receive other orders during the same bound.

1.1.6 Field of sightThe field of sight is indicated in table 2. When calculating blocks to the field of sight, woods and buildings are assumed to have the same height as one hill layer.

On hills, the crest will block the field of sight. The crest is calculated as a line running perpendicular to the line of sight, midways between the edges of a hill layer. However, for a unit on the same hill layer as its target of sight, the crest of that hill layer does not block the field of sight.

Own and opponent units do not block the field of sight.

1.1.7 ScaleAn infantry or cavalry figure represents 20 men.

A model gun represents from 1 to 4 guns in the artillery. One gunner is assigned for each gun that a battery actually had. A loss of gunners also represents the loss of equipment.

One centimetre represents 10 meters, and one hill layer represents a height of 10 meters. One bound represents 15 minutes.

Figures, model guns and limbers are mounted on bases, and all distances are measured in relation to the base edge.

1.1.8 DiceRolls of dice are performed with 3 six-sided dice, with the required use of a cup.

Before any roll of dice is carried out, the parties must agree on positive and negative factors. No discussion on such factors or other related issues should be conducted after the roll of dice.

1.1.9 ScenarioPrior to any wargame, a scenario must be established indicating the tasks of the players, the participating units and their valour, as well as special terrain features and a map of the terrain.

It is recommended to use an umpire for the wargame. The decisions of the umpire are not bound by the rules and must be respected.

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